Genius Loci,geniusloci | Rob Dwiar | undefined

It’s been almost precisely four years since I first emailed a games website about writing about games – from this came my first video game landscape article. It set off a tremendous domino effect and journey that at times felt like a slog, at others a breeze, but which ultimately has led me to this point: launching the crowdfunding campaign for Genius Loci. It’s incredibly humbling, exciting, and invigorating that the interest in the niche of video game landscape and gardens has been so popular – both along my journey and right here and now in crowdfunding for Genius Loci.
 
I want to sincerely thank all of you who have pledged and backed the book so far. I almost can’t believe it’s been two weeks already and we’ve reached nearly 15% of funding already. Your early support is helping to make my dream of making a book on video game landscapes a reality. 

I would also like to ask for your help to spread the word about Genius Loci. I’d love for it to reach more fans of the games I plan to cover, video game artists and environment designers, and also real-world landscape designers, horticulturists, and gardeners so I can shed light on how well games are doing justice to this sphere. Spread the word to make this book happen and I shall forever be grateful.
 
This is my first book update– but it will not be the last: I hope to drop in to tell you all about more confirmed case studies, and elaborate more with excerpts. I’m looking forward to doing that, and we’ll speak again soon. Thank you again!

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