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Manuscript, maps and artwork submitted!

Hello! It's taken longer than expected, but now the last of the city maps, as well as the book's introduction have finally been submitted, and, with this, the first (and greatest) step towards the completion of the actual atlas has been achieved! Virtual Cities is actually, truly happening, and I honestly have to thank you all for the incredible support, and believe that you will all love what we have put together.

Right now, and after two years of writing, sketching, and researching the atlas sits at 65000 words, 111 illustrations and 46 maps. The editing of the text has already began (we are actually entering its second phase), and we will all be going over every bit of artwork, and every map to make sure everything is exactly as it should be.

So, what will now follow will be a period of further editing, refining, and correcting until the text, maps, and illustrations are all finalized. Meanwhile, I will be working on the game design and urbanism articles ebook, while Maria will be busy picking the art for the postcards, art prints, and the map print. After that we will work with Unbound's designers to put it all together in the loveliest way possible, and then Virtual Cities will enter the complex (if not arcane) process of being printed, published, and shipped.

Oh, and here's the book's table of contents (as it currently stands):

Fantasy Cities

Antescher, Ant Attack

Dun Darach, Dun Darach

Woodtick, Monkey Island 2: LeChuck's Revenge

Rubacava, Grim Fandango

The City, Thief: The Dark Project

Sigil, Planescape: Torment

Clock Town, The Legend of Zelda: Majora's Mask

Orgrimmar, World of Warcraft

Fallen London, Fallen London

Anor Londo, Dark Souls

Whiterun, The Elder Scrolls V: Skyrim

Dunwall, Dishonored

Yharnam, BloodBorne

Novigrad, The Witcher 3: Wild Hunt

Neketaka, Pillars of Eternity II: Deadfire

Familiar Cities

Metro City, Final Fight

Lizard Breath, It Came From the Desert

New Orleans, Gabriel Knight: Sins of the Fathers

Fourside, EarthBound

Raccoon City, Resident Evil 2

Silent Hill, Silent Hill

Wan Chai, Shenmue II

Olympic City, Need For Speed: Underground

Pripyat, S.T.A.L.K.E.R.: Call of Pripyat

Arkham City, Batman: Arkham City

Steelport, Saints Row: The Third

Kamurocho, Yakuza 0

London, Assassin's Creed Syndicate

Milton, The Long Dark

New Donk City, Super Mario Odyssey

Anytown, USA, 0°N 0°W

Seaside Valley, Bus Simulator 18

New Bretagne, Lamplight City

Future Cities

Rockvil, A Mind Forever Voyaging

Terrapolis, B.A.T.

Union City, Beneath A Steel Sky

Midgar, Final Fantasy VII

Mega Primus, X-COM: Apocalypse

Tarsonis City, Starcraft Series

New York City, Deus Ex

City 17, Half-Life 2

Citadel City, Mass Effect Series

New Vegas, Fallout: New Vegas

Propast, Europolis, Dreamfall Chapters

Hong Kong, Shadowrun: Hong Kong

I will of course keep on updating you regularly, but will also be returning to actually making game & virtual cities myself, as I have been doing for the past few years. Feel free to check out game-cities.com to see what I'm doing when not researching, and writing about the cities other people have created.

-- Konstantinos

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