Virtual Cities

By Konstantinos Dimopoulos

A beautifully illustrated atlas exploring and mapping the spectacular imaginary cities of video games.

Thursday, 16 May 2019

Manuscript, maps and artwork submitted!

Hello! It's taken longer than expected, but now the last of the city maps, as well as the book's introduction have finally been submitted, and, with this, the first (and greatest) step towards the completion of the actual atlas has been achieved! Virtual Cities is actually, truly happening, and I honestly have to thank you all for the incredible support, and believe that you will all love what we have put together.

Right now, and after two years of writing, sketching, and researching the atlas sits at 65000 words, 111 illustrations and 46 maps. The editing of the text has already began (we are actually entering its second phase), and we will all be going over every bit of artwork, and every map to make sure everything is exactly as it should be. 

So, what will now follow will be a period of further editing, refining, and correcting until the text, maps, and illustrations are all finalized. Meanwhile, I will be working on the game design and urbanism articles ebook, while Maria will be busy picking the art for the postcards, art prints, and the map print. After that we will work with Unbound's designers to put it all together in the loveliest way possible, and then Virtual Cities will enter the complex (if not arcane) process of being printed, published, and shipped.

Oh, and here's the book's table of contents (as it currently stands):

Fantasy Cities

Antescher, Ant Attack

Dun Darach, Dun Darach 

Woodtick, Monkey Island 2: LeChuck's Revenge 

Rubacava, Grim Fandango

The City, Thief: The Dark Project 

Sigil, Planescape: Torment 

Clock Town, The Legend of Zelda: Majora's Mask 

Orgrimmar, World of Warcraft

Fallen London, Fallen London

Anor Londo, Dark Souls 

Whiterun, The Elder Scrolls V: Skyrim

Dunwall, Dishonored 

Yharnam, BloodBorne 

Novigrad, The Witcher 3: Wild Hunt 

Neketaka, Pillars of Eternity II: Deadfire


Familiar Cities

Metro City, Final Fight

Lizard Breath, It Came From the Desert 

New Orleans, Gabriel Knight: Sins of the Fathers 

Fourside, EarthBound 

Raccoon City, Resident Evil 2 

Silent Hill, Silent Hill 

Wan Chai, Shenmue II 

Olympic City, Need For Speed: Underground 

Pripyat, S.T.A.L.K.E.R.: Call of Pripyat 

Arkham City, Batman: Arkham City

Steelport, Saints Row: The Third

Kamurocho, Yakuza 0 

London, Assassin's Creed Syndicate 

Milton, The Long Dark 

New Donk City, Super Mario Odyssey 

Anytown, USA, 0°N 0°W

Seaside Valley, Bus Simulator 18 

New Bretagne, Lamplight City 


Future Cities

Rockvil, A Mind Forever Voyaging 

Terrapolis, B.A.T. 

Union City, Beneath A Steel Sky 

Midgar, Final Fantasy VII 

Mega Primus, X-COM: Apocalypse 

Tarsonis City, Starcraft Series 

New York City, Deus Ex

City 17, Half-Life 2 

Citadel City, Mass Effect Series 

New Vegas, Fallout: New Vegas 

Propast, Europolis, Dreamfall Chapters 

Hong Kong, Shadowrun: Hong Kong


I will of course keep on updating you regularly, but will also be returning to actually making game & virtual cities myself, as I have been doing for the past few years. Feel free to check out to see what I'm doing when not researching, and writing about the cities other people have created.

-- Konstantinos 

Back to project page
Share on social


Dustin Goncharoff
 Dustin Goncharoff says:

Thanks for the update! Cannot wait to have the book in hand.

posted 16th May 2019

Konstantinos Dimopoulos
 Konstantinos Dimopoulos says:

Thank you for the kind words! Cannot wait myself ;)

posted 17th May 2019

Top rewards

252 pledges


A digital copy of the book.
Buy now