Perfect Organism

By Andy Kelly

An Alien: Isolation Companion

Thursday, 28 April 2022

The Story So Far

First off, thanks to the 300+ people who have backed Perfect Organism so far. This is a dream project, and I'm delighted so many people are as enthusiastic about it as I am.

As a journalist, I love hyper-focusing on very specific topics.

I've written deep dives into the making of individual levels and quests, including BioShock's Fort Frolic, Deus Ex's iconic opening level Liberty Island, and The Witcher 3's Family Matters.

I wrote an entire feature about a single song from the Max Payne 2 soundtrack, interviewed a number of game developers about virtual toilets (yes, really), travelled to Japan to visit one of my favourite video game locations in real life, told the story of a first-time actor whose performance in Disco Elysium took the gaming world by storm, and wrote what is undoubtedly the most extensive article on the internet about a cancelled Austin Powers kart racer.

I've also written more 'making of' features than I can remember, including Elite Dangerous, Doom, Paradise Killer, Full Throttle, and, of course, Alien: Isolation. Several, in fact.

This is basically a long-winded way of telling you that I love getting obsessed with video games and writing about them in depth, which will be evident on every page of Perfect Organism.

Thanks again for your support, and if you could tweet, post, or otherwise shout about the project, I'd massively appreciate it. Let's get this thing printed.

Cheers!

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