The European computer game market of the early eighties to mid nineties was a thing of terrible beauty. Crazy ideas and potential profit were at the front of publisher’s minds. And quality control was often at the back of their minds, hidden behind a vague memory of that time they fell off their bike and lost their door key.
In my previous book Terrible Old Games You’ve Probably Never Heard Of I showcased a bevy of amusingly awful titles. And now I’m going to do it again, because what the world needs right now is to know exactly how bad Domain of the Undead for the Atari 8-bit computers was.
And because I like to confound expectations, the book will be larger than the previous volume yet cost the same! This second excavation of gaming’s buried past will not only unearth more appalling excuses for digital entertainment, but also feature several special interest chapters not based around single specific games. And more guest contributors will be telling us about their most disappointing gaming purchases, so we can feel a bit better the next time we pick up a cheap game on a whim and discover it’s about as much fun as banging your face against a fridge door.
The core criteria of the games eligible for entry will remain the same. They must have been:
That way we keep out all the ones you’ve heard of a million times in YouTube videos. These are truly obscure and truly dreadful games – the very worst the industry ever offered up. We may have all been disappointed with Aliens Colonial Marines, but it doesn’t seem quite so bad when you’ve spent a few minutes wrestling with the controls of Cisco Heat on the Commodore 64...
If you’d like a copy of Attack of the Flickering Skeletons: More Terrible Old Games You’ve Probably Never Of , pledge now and we’ll be on the way to making it a reality. Let’s not let these games slip under the radar just because they’re terrible, they’re old and... well... you’ve probably never heard of them.
Please view the attached video for EXCITING UPDATE INFORMATION - information so exciting that it made me capitalise three whole words in a row!
In other news, it was lovely to meet so many of you on the book tour recently. It's great to see so many people interested in fascinatlingly awful retro games - just please bear the lessons of the book in mind if you ever make your own game...…
Attack of the Flickering Skeletons is very nearly complete - we've just finished checking over the first proofs, and it's looking both hunky and dory. And I said this book would be bigger than the first and indeed it is - there are 25% more words, in fact. But what lurks inside these extra phrases?
Firstly there's Worst Magazine Score Corner, a series of mini-articles dotted around the…
The time has come to pull back the curtain on the guest people who have kindly donated words, thoughts and past emotional traumas to the book.
I exclusively asked gaming journalists this time as they tend to have the clearest memories of their biggest gaming waste of money, and the ability to tell that story in an entertaining way. This was largley inspired by a book a friend lent me…
So... that went pretty well! We hit 100% of the funding goal within 24 hours of launch which is rather lovely, and the total is currently sitting around 169% less than a week in. Clearly there is still an appetite for pointing and lauching at rubbishy old games.
Massive thanks to all of you for supporting the book. I'm currently co-ordinating with the guest writers, and traumatising them…
These people are helping to fund Attack of the Flickering Skeletons.